Thursday, July 13, 2023

Dungeons & Dragons & Dollmakers in Writing

 

By J.S. Puller

 

Captain Superlative

When I say “Dungeons & Dragons,” I suspect one of two images comes to your mind:  Either, you picture Chris Pine looking dashing and debonair, as in the recent movie Dungeons & Dragons: Honor Among Thieves, or else you imagine a cluster of pimply-faced, socially-inept teenagers, sitting around a table wearing capes and funny hats.  Neither correctly encapsulates the world of Dungeons & Dragons—or the larger world of role-playing available.  Write this down: NEITHER IS CORRECT.  Despite the myopic rep they sometimes get, role-playing games are tools with an incredible power to bring people together, forging lifelong friendships and bonds.  More importantly, for the purposes of this essay at least, they are tools to bring people together for the act of creation.  Players and dungeon masters (those are the players running the game) alike are engaged in populating a rich and vibrant world.  As a lifelong role-player myself, I’ve participated in exciting and emotional gaming over the years that has stuck with me, resonating through my life and shaping my writing.

And that’s how we get to the good part: Writing.  Role-playing games provide some extremely helpful tools that can quickly be adapted to suit an author’s needs.  Here, I’ll share just a couple of them.

CHARACTER SHEETS

Character Sheet

Most role-playing games can’t even begin until the players fill out their character sheets.  These are more or less worksheets, individualized to different games and players in those games, that define who a character is and what they’re capable of doing.  More than that, though, character sheets often serve as helpful cheat sheets to outline character personalities and interests.  For example, take a look at the Dark Ages: Vampire character sheet above.  It describes a character named Scarlet.  As you can see, Scarlet doesn’t have much Charisma, as indicated by the single dot beside the word.  She does, however, possess a great deal of Stamina, with four dots beside the word.  Scarlet’s going to be much likely to run away from the evil sheriff, rather than flirting her way out of danger.

And now for the plot twist.  Perhaps you’ve already spotted it, since I’m no M. Night Shyamalan.  A writer or illustrator can use character sheets like this to assist with the planning and development of the characters in their stories.  Our friend Scarlet is actually a character from a play that I wrote a couple of years ago (see Ellen in THE DEATH OF ROBIN HOOD).  I created similar sheets for each character in the story, which helped me to shape their actions and dialogue, which helped me to make choices about how they would respond to the situations coming at them.

Perhaps filling out the whole sheet for every single character is a little much to ask.  At the very least, I would draw some attention to the top of the sheet, where you can read the words “Nature” and “Demeanor.”  Nature is who someone is on the inside, the core of their personality that guides their choices.  Demeanor, meanwhile, is the face they present the world.  Scarlet pretends to be a tough-as-nails survivor who will meet challenges with stoicism and determination.  But secretly, she has the nature of a caregiver.  So, every action she takes is driven by her desire to protect others.  And that's how I wrote her.

An activity as simple as filling out a character sheet is the perfect way to start figuring out who populates the world of your book.

PRACTICE MAKES PERFECT

A little-known, yet highly-valuable world on the internet is the Dreamwidth Role-Playing community.  This collective of imaginative writers engages in daily interactions between fictional characters.  Often, players try to tackle writing from the point of view of established pop culture icons, such as Elphaba from Wicked or Captain America from the Marvel movies.  Increasingly, though, the player base is flirting with using Dreamwidth as a way to test out original characters.

Dreamwidth journals are free.  Once you create a journal for your character, you can engage with other characters, through communities of memes and PSLs and games (I know many are scratching their heads at these vocab words, but it's all spelled out neatly and better than I could possibly explain, here).  This is a fantastic place to discover a character voice, hear what they sound like and hear how their voices differ from those of other characters.  Not only is it a great writing exercise, but it can be loads of fun.  You never know what could happen or what situation you could find your character facing.  The weirder, the better I think.  It really shows you how they respond to stress.  What would your character do if they were trapped on in an elevator with Darth Vader?  Or Captain Kirk?  Or Sailor Mars?

ENTER THE DOLLMAKER

If you’ve ever seen any media depicting a game of Dungeons & Dragons, you know that much of the action is acted out by moving little figurines that represent characters on a gridded map.  There are a lot of websites available to create and personalize a figurine for your game.  I myself recently purchased my first-ever figurine for my first-ever game of Dungeons & Dragons.  The website I used is called Hero Forge and it’s available to anyone.  In the process of creating my bard, however, I had something of an epiphany.  Websites like Hero Forge (and other dollmakers) are excellent tools for writing.

If you take a look at the top of this post, you'll see a reproduction I made of the title character from CAPTAIN SUPERLATIVE.  Great for me, as a keepsake of my debut novel, but how does a dollmaker help you?  Let’s say you’re creating characters that inhabit a slightly fantastical world.  There aren’t easy reference pictures available to you if you're making up a whole new species, flipping through a magazine or book of photography.  Well, now you can use Hero Forge to, quite literally, build your characters from the ground up.

Hero Forge

The novel that's been taking up a lot of my writing time these last few months has been one set in a supernatural world, with a distinct villain.  One whose features are so "out there" that I found I kept having to reread his introduction over and over again to remember all the details.  Then I got wise.  I built him in Hero Forge and saved the image (see above).  Now when I need to describe him in a scene, I simply pull up that image and have it sitting on my desktop, reminding me that his jeans are ripped, that the cuffs around his wrists are yellow, that he wears his green hair in a gravity-defying ‘do.

Don’t worry if Hero Forge isn’t right for you.  There are hundreds of dollmakers out there.  You can always find the one that you like best.

All you need to do is Google the term "dollmaker" and roll the dice.

(That was also a Dungeons & Dragons joke.)

ABOUT THE AUTHOR

J.S. Puller Headshot

J. S. Puller is a playwright and author from the Windy City, Chicago. She has a master’s degree in elementary education and a bachelor’s degree in theatre from Northwestern University. She is an award-winning member of the American Alliance for Theatre and Education. When not writing, she can usually be found in the theatre. She is the author of two novels, CAPTAIN SUPERLATIVE and THE LOST THINGS CLUB. She also has several published plays, including: WOMEN WHO WEAVE (Playscripts, Inc.), PERSEUS AND MEDUSA - IT'S ALL GREEK TO ME! (Lazybee Scripts), and THE DEATH OF ROBIN HOOD (Stage Rights).

Website: pullerwrites.wordpress.com

Twitter: twitter.com/pullerwrites

Facebook: facebook.com/puller.writes

Wednesday, July 12, 2023

The Summer 2023 SCBWI Conference Will Be Virtual And You Can Register Now! #scbwiSummer23

 Super accessible. Super affordable. Super empowering!

screen shot from the SCBWI Summer 2023 Conference website page highlighting different aspects of the summer conference, in text below

With Keynotes (Lisa Yee, Frank Morrison, Doug Salati, and Angeline Boulley!)

Panels (Agents & Editors, Art Directors, Debut Authors!)

Breakout Sessions (More than 35 of them!)

A Half-Day Intensive Just for Illustrators (With amazing faculty!)

Pitch Sessions with Acquiring Agents and Editors (Make sure to addend the "How to Pitch to Editors and Agents" breakout session first!)

Portfolio Showcase for Illustrators (So many illustrators have advanced their craft and career by participating!)

Website and Social Media Consults (one-on-one 20 minute expert advice!)

Online Socials and Peer Critiques (find more of your community!)

There are also Scholarships to help you attend!

Check out the full conference info and register here.

Illustrate, Translate, and Write On,
Lee

Thursday, July 6, 2023

How I Learned to Stop Panicking and Give Actual Advice

By J.S. Puller

Five Stages of SCBWI

Psychiatrists say that the five stages of grief are denial, anger, bargaining, depression, and acceptance.  Lesser known are the five stages of being invited to be a guest blogger for the SCBWI blog.  These include surprise, elation, abject terror, PANIC!!!, and finally an oddly restful sense of calm, similar to, although not quite the same as, the aforementioned acceptance.  Truthfully, I didn't know any of these stages existed until I received the immensely gracious invitation from Lee Wind, to whom I'm so very grateful.

ABJECT TERROR AND PANIC

I won't walk you through all of these stages, as I hope they somewhat speak for themselves.  Suffice it to say that after the shock and delight of the invitation wore off, I was left with the horror of asking myself two questions (over and over and over...).  First: Do I have any actual advice to offer other writers?  Second: Just who am I to offer in the first place?

Well, spoiler alert, I'm not going to be able to answer that second question ever.  The imposter syndrome is strong with my generation, and I have not escaped its dark clutches.  The wonderful thing is, this blog post isn't about me.  It isn't about my resume or my accomplishments (or lack thereof).  Rather, it's about what I have to offer as a writer.

I struggled a lot in answering the first question though.  What advice could I possibly give other human beings, many of whom are probably more accomplished, more secure in who they are, more successful than I'll ever be?  In the weeks leading up to July, I went back and forth a lot with how to begin my stint as guest blogger, rejecting multiple ideas.  And just like something out of a story, the answer came from the last place I expected.

CHILD’S PLAY

The Box of Stories Logo

I began my writing career as a playwright, absolutely determined to win the Tony Award for either Best Play or Best Book of a Musical.  The truth was a hard pill to swallow: The American Theatre Wing doesn't really acknowledge children's theatre.  Or any theatre that doesn't make it all the way to Broadway.  Nevertheless, I had some tremendous experiences in my playwriting career with some incredible theatre companies.  One of them was the Growing Stage Theatre in New Jersey, where I was fortunate enough to have my first production in an Equity House, a play called THE BOX OF STORIES.  I loved working with the Growing Stage.  And I still do.

The Growing Stage Logo

Since the beginning of their Playwriting Festival for Young Writers, I've been afforded the honor of serving as a mentor playwright for one of the four students chosen to develop a script with the company, each festival.  Helping young people take their scripts to the next level is a wonderful experience.  The thrill of parenting, the thrill of being a teacher, all without any of the long-term responsibilities required of these roles.  Which is probably a good thing, since I can't even keep a plant watered in the long term.

When I was wrapping up my work with this year's student, I asked her if she had any questions.  She told me she was nervous about finding the right tone for her play.  She wanted to write something raw and real, with sharp language and a hard-to-swallow message.  But she was afraid that it would scare away what she considered the most likely audience, young people.  Throughout the process, she toyed around with toning down the language, playing up messages that ended with hope for the future.  This would make her show educational and informative, something middle school students could perform or watch, paired with lesson plans about environmental science or extinction.  The problem was, it didn't feel like her play.  She lost her passion for the story and the storytelling.

"Well," I told her, "That's your answer right there.  You have to write the play that you want to write, tell it your way.  Forget about the audience.  The right audience will present itself.  Your job is to tell the story."

She nodded, feeling encouraged and excited to keep writing.

TELL YOUR STORY

I walked away from the conversation with my own answer about how to begin my stint writing for this blog.  Ultimately, the advice that applies to a child applies just as much to the adult, when it comes to writing.  You have to tell the story you want to tell.  That's always going to be the first step.  Tell your story.

This isn't earth-shattering advice, but there's probably someone reading this now who needed to hear it.  So I'll say it again, once more with feeling, as we say in the theatre: WRITE YOUR STORY.  Don't worry about the audience, don't worry about what the publishing industry looks like, don't worry about what you think an agent wants to see.  

Say it with me now:  WRITE YOUR STORY.

Sing out, Louise:  WRITE YOUR STORY.

One more for the cheap seats:  WRITE YOUR STORY.

With that, I'll exit stage left.  And hope that as you read my next few posts, you keep this advice in your mind and heart, and apply it always, in every context, along every step of your writing journey.

ABOUT THE AUTHOR

J.S. Puller Headshot

J. S. Puller is a playwright and author from the Windy City, Chicago. She has a master’s degree in elementary education and a bachelor’s degree in theatre from Northwestern University. She is an award-winning member of the American Alliance for Theatre and Education. When not writing, she can usually be found in the theatre. She is the author of two novels, CAPTAIN SUPERLATIVE and THE LOST THINGS CLUB. She also has several published plays, including: WOMEN WHO WEAVE (Playscripts, Inc.), PERSEUS AND MEDUSA - IT'S ALL GREEK TO ME! (Lazybee Scripts), and THE DEATH OF ROBIN HOOD (Stage Rights).

Website: pullerwrites.wordpress.com

Twitter: twitter.com/pullerwrites

Facebook: facebook.com/puller.writes

Tuesday, July 4, 2023

Opportunity to Sign the Authors Guild Open Letter to Generative AI Leaders

screen shot of the Authors Guild "Open Letter to Generative AI Leaders"

Our friends at the Authors Guild have sent an open letter to the leaders of the major Generative AI developers, saying:

"You’re spending billions of dollars to develop AI technology. It is only fair that you compensate us for using our writings, without which AI would be banal and extremely limited."

The letter has three requests of these companies, that they should:

1. Obtain permission for use of our copyrighted material in your generative AI programs.

2. Compensate writers fairly for the past and ongoing use of our works in your generative AI programs.

3. Compensate writers fairly for the use of our works in AI output, whether or not the outputs are infringing under current law.

You can read the full letter and, if you choose, add your name as a signatory here.

Illustrate, Translate, and Write On,
Lee